Language level:CEFR B1

Time:3 hours

Consider different common motivational problems and learn how to target classroom activities to minimise them.


By the end of this module, you'll be able to:

  • identify and solve motivational issues and problems and suggest solutions
  • evaluate the concept of personalised or distant activities and decide which is best for your learners
  • analyse whether activities generate personalised or distant output
  • create motivational games for use in your classroom.

Engaging with motivational activities
Unit 1 – Motivational problems and solutions
eLearning course
Unit 2 – Personalised and distant activities
eLearning course
Unit 3 – Games and motivation
eLearning course
Type:Learning path
* Prices in British pounds